There was something so visceral and satisfying at achieving victory to those that would think her choice made her appear inexperience. Tiamath makes use of the entire map as her domain until her opponent soon find themselves exhausted and surrounded by her forces. Unlike the other factions who usually setup bases. All the while she quickly strikes at them with quick raid or lure their forces into ambush. Her opponents would find it hard to find her forces unless she wants them found. She played Zhon to hunt quickly utilizing her forces ability to move and strike to impressive results. Mostly utilized for inept players who simply take advantage of the faction’s quick mobility and spawning to rush their opponents early in the game. Sure many in the community would consider Zhon a novice selection. A winged huntress that can rain destruction from the skies above was totally how Tiamath likes it. Also she just loves their monarch unit, Wild Thirsha, too.
#TOTAL ANNIHILATION KINGDOMS DEITIES PLUS#
She found their game play the most engaging plus she found all their designs amazing. Zhon was the totally awesome beast tribes that can quickly mobilize and overrun all opponents on land or air. Taros the wicked land of undead and demons with enough micromanaging to leave most players are frustrated. Veruna that mythical isles known for their varied fleets which are useless on any map without sufficient water. Aramon the kingdom of nobles and knights in other words the boring one. There were four major factions to play as in the game. It also helped that she was one of the top players on the leader board.Ī wicked grin cross the face while she watched the first match start to load up on screen, she eagerly awaited the opportunity to hunt. She loves it and that was enough for her. Not that she could explain it to others, but Tiamath didn’t care to explain it either. She wasn’t sure why but there was something about the setting and game that just resonate with her.
#TOTAL ANNIHILATION KINGDOMS DEITIES SERIES#
No doubt to coincide with the popular comic series being produced based on the same setting, the Chronicles of Darien. It was an old RTS game from way back, but recently received a remastered edition. She impatiently waited for screen to load before the clicked on her favorite game, Total Annihilation: Kingdoms. Sitting down, Tiamath was giddy with excitement. After so long she will once again have the chance to enjoy playing games again, she simply couldn’t wait any longer. There was nobody around to interrupt her or any pesky obligations to get in the way. Īfter the population's demise, Myrkul, the Lord of Bones, claimed Mbala as his territory and demanded an offering from any passing travelers.“Finally the times has come,” Tiamath laughed proudly while she looms before her computer with excited glee in her eyes, “There is nobody to stop my good times!” History Īt an unknown point, a green hag posing as a witch doctor calling herself Nanny Pu'pu slaughtered and ate all of Mbala's citizens until she was the only sentient resident left. Mbala was once the seat of a small Chultan kingdom. Climbing the plateau itself was a difficult prospect too, requiring both skill and the proper equipment. Defences Ī narrow (roughly 5 feet wide) path wound around the plateau for three miles in total, including several switchbacks, effectively prohibiting an army from marching upon the high plateau. The plateau that it lay upon was 1,800 feet tall and its base was surrounded by heaps of huge boulders. Unlike most towns in Chult, Mbala was located far inland and was more than 50 miles (80 km) from either the Soshenstar or Tath rivers.